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Nebulus (1987)            

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Details (Commodore 64) Supported platforms Artwork and Media
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Hewson Consultants Ltd
Arcade (3D view)
John M. Phillips
64K
1
Yes
Eng
N/A
Audio cassette or 5.25" Floppy Disk
Worldwide
Game instructions, Game map
Released in the US as Tower Toppler, and in Europe as Nebulus
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Amstrad CPC
Atari ST
Commodore 64
Sinclair ZX Spectrum
Commodore Amiga

A Golden Joystick AwardA Zzap! Gold Medal

VideosScreenshots (Commodore 64)

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Your Reviews

EuroGamer (Unknown)   24th Mar 2013 05:40
Nebulus
◾Platform: C64
◾Wii Points: 500
◾In Real Money: GBP 3.50 / EUR 5 (approx)

Now here's a C64 game that's better suited to the Wii. In fact, Nebulus fits in so well with the modern casual gaming mindset that I'd be amazed if some enterprising developer wasn't beavering away on a remake right now.

You are Pogo, a wide-eyed green froggy thing and for reasons that are never fully explained you must ascend a series of towers, which then makes them fall down. Unlike most platform games, you can actually scroll all the way around their cylindrical shapes, using doors and lifts to move you up and down, dodging the various geometric shapes that float menacingly about the place.

Like all the best games, it's a simple concept that steadily introduces more wrinkles to keep you on your toes. What really makes Nebulus shine is some memorable level design, which places the game somewhere between the platform and puzzle genres. The time limits are pretty tight - you've basically got enough time to get to the top with minimal mistakes - and the game is sometimes a little unfair in the way you can emerge from a door right into the path of an enemy, but otherwise this is yet another solid example of why the C64 deserves its place on the Virtual Console.

7/10


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History


This title was first added on 31st January 2013
This title was most recently updated on 5th March 2014


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