Nebulus (1987)



| Details (Commodore 64) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Other Files: Comments: | Hewson Consultants LtdArcade (3D view) John M. Phillips 64K 1 Yes Eng N/A Audio cassette or 5.25" Floppy Disk Worldwide Game instructions, Game map Released in the US as Tower Toppler, and in Europe as Nebulus | Click to choose platform: Amstrad CPC Atari ST Commodore 64 Sinclair ZX Spectrum Commodore Amiga ![]() ![]() |
| Videos | Screenshots (Commodore 64) |
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| Your Reviews |
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EuroGamer (Unknown) 24th Mar 2013 05:40Nebulus
◾Platform: C64
◾Wii Points: 500
◾In Real Money: GBP 3.50 / EUR 5 (approx)
Now here's a C64 game that's better suited to the Wii. In fact, Nebulus fits in so well with the modern casual gaming mindset that I'd be amazed if some enterprising developer wasn't beavering away on a remake right now.
You are Pogo, a wide-eyed green froggy thing and for reasons that are never fully explained you must ascend a series of towers, which then makes them fall down. Unlike most platform games, you can actually scroll all the way around their cylindrical shapes, using doors and lifts to move you up and down, dodging the various geometric shapes that float menacingly about the place.
Like all the best games, it's a simple concept that steadily introduces more wrinkles to keep you on your toes. What really makes Nebulus shine is some memorable level design, which places the game somewhere between the platform and puzzle genres. The time limits are pretty tight - you've basically got enough time to get to the top with minimal mistakes - and the game is sometimes a little unfair in the way you can emerge from a door right into the path of an enemy, but otherwise this is yet another solid example of why the C64 deserves its place on the Virtual Console.
7/10
◾Platform: C64
◾Wii Points: 500
◾In Real Money: GBP 3.50 / EUR 5 (approx)
Now here's a C64 game that's better suited to the Wii. In fact, Nebulus fits in so well with the modern casual gaming mindset that I'd be amazed if some enterprising developer wasn't beavering away on a remake right now.
You are Pogo, a wide-eyed green froggy thing and for reasons that are never fully explained you must ascend a series of towers, which then makes them fall down. Unlike most platform games, you can actually scroll all the way around their cylindrical shapes, using doors and lifts to move you up and down, dodging the various geometric shapes that float menacingly about the place.
Like all the best games, it's a simple concept that steadily introduces more wrinkles to keep you on your toes. What really makes Nebulus shine is some memorable level design, which places the game somewhere between the platform and puzzle genres. The time limits are pretty tight - you've basically got enough time to get to the top with minimal mistakes - and the game is sometimes a little unfair in the way you can emerge from a door right into the path of an enemy, but otherwise this is yet another solid example of why the C64 deserves its place on the Virtual Console.
7/10
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 31st January 2013
This title was most recently updated on 5th March 2014







