Slamball (1986) 
| Details (Commodore 64) | Supported platforms | Artwork and Media | |
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| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | Americana Software LtdPinball Stephen C. Biggs 64K 1 Yes Eng N/A Audio cassette UK (£2.99) | Commodore 64![]() |
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Issue 15, June 1986 (Zzap! 64) 19th Mar 2013 01:27Well the big and nasty Americana Monster has come along and eaten up Mastertronic's pinball table and it's in there that the cute 'n smiley Slamball family habitate, a living clan of ball bearings with a happy disposition. The pinball table is inside the monsters stomach and the balls are in quite a bit of trouble. The pinball table is still operational and since the monster's stomach knows that the chewy and munchy slamball family are sitting inside, it's ejecting them one by one into the game. The hole at the bottom of the table, which normally recovers the ball, instead slides straight down into the monster's digestive tract. Luckily though, you, as a member of the secret society of prevention of cruelty to pinballs, have gained radio remote control of the table and you must now prevent any of the Slamball family from getting into Americana Monster's digestive tract.
The whole game revolves around a vertically scrolling window of four screens' worth which covers the entire length of the table. Even though the monster's stomach lining is pressing the 'play' button, it's up to you to decide on the power at which the ball is ejected into the playfield. There are four sets of flippers throughout the table and various positions of the joystick determine their movement - joystick left operates left flippers, joystick right operates right flippers, and pulling back on your stick causes them to flip away.
All the features included in a normal pinball machine are there, with bumpers, rollovers and everything else. Even a nudge is implemented for times of extreme danger. Hitting nudge causes monster wobble and the whole table wobbles as well. When a member of the Slamball family is about to meet its demise, it is quite wise to use the nudge feature as a last resort. Unfortunately overuse of nudge results in the table tilting and your flippers are then disabled until the current ball hits the Monster's alimentary canal. Very digestive.
Around the table are a number of monster stomach enzymes held in groups of up to four, just sitting there, waiting for a slamball to pass over. A slamball travelling over an enzyme disappears and when a whole group are devoured a blob materialises. Bash into this blob before it destroys itself by wandering into the table's walls and your score multiplier is increased. At the most, you can travel up to four times score, get another blob and the table resets itself to normal scoring. If all the enzymes are collected then that level is deemed to be complete and a bonus for any balls left is awarded.
The sound effects are suitably pinbally and all the while you can hear the monster gently humming to itself as it trogs down the street.
I like Slamball, its the best game I've played for ages and is very addictive indeed, though really just a simple implementation of Pinball, it is so very well thought out that the enjoyment it provides is huge. For graphics freaks there's little to amaze or astound, the colour schemes are garish but the ball moves in an exceedingly convincing manner. For the money Slamball would be hard put to be beaten even by some of the excellent deals now offered by Mastertronic. Go out and buy a copy now.
Presentation 88%
Straightforward, with neat and tidy on-screen appearance.
Graphics 65%
Large, rather simple and strongly coloured, but ball movements are convincing.
Sound 79%
Good pinball FX and stomach rumbling atmosphere.
Hookability 96%
Can't fail it, nothing to hold you back from instant enjoyment.
Lastability 96%
This one has the essential ingredient -- you just don't know when to stop.
Value For Money 99%
At its low price it's a steal.
Overall 96%
A simply addictive and highly playable pinball.
The whole game revolves around a vertically scrolling window of four screens' worth which covers the entire length of the table. Even though the monster's stomach lining is pressing the 'play' button, it's up to you to decide on the power at which the ball is ejected into the playfield. There are four sets of flippers throughout the table and various positions of the joystick determine their movement - joystick left operates left flippers, joystick right operates right flippers, and pulling back on your stick causes them to flip away.
All the features included in a normal pinball machine are there, with bumpers, rollovers and everything else. Even a nudge is implemented for times of extreme danger. Hitting nudge causes monster wobble and the whole table wobbles as well. When a member of the Slamball family is about to meet its demise, it is quite wise to use the nudge feature as a last resort. Unfortunately overuse of nudge results in the table tilting and your flippers are then disabled until the current ball hits the Monster's alimentary canal. Very digestive.
Around the table are a number of monster stomach enzymes held in groups of up to four, just sitting there, waiting for a slamball to pass over. A slamball travelling over an enzyme disappears and when a whole group are devoured a blob materialises. Bash into this blob before it destroys itself by wandering into the table's walls and your score multiplier is increased. At the most, you can travel up to four times score, get another blob and the table resets itself to normal scoring. If all the enzymes are collected then that level is deemed to be complete and a bonus for any balls left is awarded.
The sound effects are suitably pinbally and all the while you can hear the monster gently humming to itself as it trogs down the street.
I like Slamball, its the best game I've played for ages and is very addictive indeed, though really just a simple implementation of Pinball, it is so very well thought out that the enjoyment it provides is huge. For graphics freaks there's little to amaze or astound, the colour schemes are garish but the ball moves in an exceedingly convincing manner. For the money Slamball would be hard put to be beaten even by some of the excellent deals now offered by Mastertronic. Go out and buy a copy now.
Presentation 88%
Straightforward, with neat and tidy on-screen appearance.
Graphics 65%
Large, rather simple and strongly coloured, but ball movements are convincing.
Sound 79%
Good pinball FX and stomach rumbling atmosphere.
Hookability 96%
Can't fail it, nothing to hold you back from instant enjoyment.
Lastability 96%
This one has the essential ingredient -- you just don't know when to stop.
Value For Money 99%
At its low price it's a steal.
Overall 96%
A simply addictive and highly playable pinball.
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 5th April 2013
This title was most recently updated on 19th March 2013







