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Who Framed Roger Rabbit ? (Part 1 & 2) (1988)      

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Details (Commodore 64) Supported platforms Artwork and Media
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Activision Inc
Action Adventure

64K
1
Yes
Eng
N/A
Audio cassette
Worldwide


Commodore 64






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Your Reviews

Kindar Spirit (Unknown)   24th Mar 2013 08:03
"A short, yet cute game"

When I first played this game, I was impressed by the cutting edge opening scenes of Roger and Baby Herman and was anticipating the rest of the game to be pretty huge. The opening credits and huge loading time set you up to hope for a big, long game. Fortunately, the game is fun and eye candy lurks around every corner, but unfortunately it's not a long game.

A great feature that was added in the original game box, was the instruction booklet. It was a sort of catalog, that advertised gags that you can find on the final stage, what they do, how much they cost and to order just call the infamous 555-KLONDIKE. However, it's vital that you have this book... because in between stages in will ask you questions from the booklet.

Jessica Rabbit is kidnapped and you have to rescue her. You start by taking Benny the Cab across the city, to get to
the Ink and Paint Club. This stage is challenging, and you have to watch out for the dip puddles that will give you ''a dip can''. Get five dip cans and the game is over. Some levels if you loose a certain amount of dip cans, you just go to the next level.

There are two scenes in which you ride Benny across town... and they are short and fast, your main objective being to outrun the weasel car. The Ink and Paint Club is harder by far, and your ultimate goal is to grab all the napkins.

Finally, in the Gag Factory it's a puzzle at first, in which you must cleverly find gags and such to make the weasels die from laughing. However, once you play through this part once, you'll never have trouble again as it's too easy to remember the whereabouts of certain gags... and especially how you rescue Jessica.

Regardless of how well you do in the game, the ending will always be the same. Even if the Weasel Car beats you, or you don't grab all of Marvin's napkins in the Ink and Paint Club. It becomes almost purposeless, except to drift through the levels to the reach the end.

This C64 game did particularly well however, accompanying the release of the movie to appease Roger fans. The graphics are well done, and sound is great (gotta dig those jazz masters in the Ink and Paint Club).

The only thing that may knock the game against itself, is it's short cycle to the end. Once you got it down, you'll always be able to beat it subconsciously while your brain is multi-tasking. But it doesn't seem to affect the replay value, as this game's stages and ending, are definitely sweet.

Graphics - 8
Sound - 10
Gameplay - 6


Reviewer's Score: 8/10 | Originally Posted: 01/22/02, Updated 02/09/03


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History


This title was first added on 18th October 2007
This title was most recently updated on 24th March 2013


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