Download unavailable






















Advertisement

Starquake (1986)      

If any details are incorrect, please click here
Please login to add a new title.
Details (Amstrad CPC) Supported platforms Artwork and Media
Publisher:
Genre:
Author(s):
Graphics Mode:
Minimum Memory Required:
Maximum Players:
Joysticks:
Language:
Media Code:
Media Type:
Country of Release:
Other Files:
Comments:
Bubblebus Software
Platform / 2D


64K
1
Yes
Eng
N/A
Audio cassette
Europe
Starquake map, Game instructions

Click to choose platform:

Acorn BBC
Amstrad CPC
Commodore 64
Sinclair ZX Spectrum
IBM PC


More from other publishers:

Atari ST
Commodore Amiga
An Amtix Accolade

VideosScreenshots (Amstrad CPC)
(no videos on file)
   

Please login to submit a screenshot
Your Reviews

Wiki ()   16th Oct 2017 06:57
Starquake is an arcade adventure, platform and maze game written by Stephen Crow and published by Bubble Bus Software in 1985. It was released for Commodore 64, MSX, ZX Spectrum, Amstrad CPC, Atari 8-bit family, Tatung Einstein (all 1985), the BBC Micro (1987) and IBM Compatible and Atari ST (both 1988). An Amiga version was planned for 1991 but was never released.

The player controls BLOB (Bio-Logically Operated Being), whose mission is to penetrate the unstable core of a rogue planet which has appeared from a black hole. If the core is not repaired within the set time limit it will implode causing a chain reaction which will destroy the entire universe. The planet is inhabited by various primitive creatures, all hazardous to the touch, and the remnants of a previous civilisation which provides the items needed to rebuild and stabilise the planet core.

Within the game, there are multiple ways to get around;

Running is the default.
Hover platforms can be used to fly. Items can not be picked up while on a hover platform.
BLOB can build his own short-lived platforms to reach high places.
There are also multiple teleport booths scattered around the play area, each with its own destination code.

BLOB is able to carry up to four items at once, using a FIFO arrangement. Some of the items encountered will be useful to repair the core, while others will need to be exchanged using a Cheops Pyramid for something more useful. There is also an Access card, which can fill in for any of the numbered chips needed to get through some doors, and for using the aforementioned Pyramid.

The game features play area of 512 screens. The placement of the objects, and the identities of those needed to fix the core are randomized at the start of the game.


Add your own review for Starquake! Fill in this section now!

Review this game

Your Name:   Town/City:
Comments:
Leave this field empty:


Rate this Game

Graphics

Sound

Playability

Value for Money

Overall

     

CheatsTrivia
There are no cheats on file for this title.No trivia on file for this title.

History


This title was first added on 19th August 2012


Retro Isle
Login    Register     Disclaimer    Contact Us    Online Store            

Unless otherwise stated, content is copyright (C) 1999-2025, Retro Isle.
All rights reserved. Do not duplicate or redistribute in any form