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Star Port (1990)      

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Details (Acorn Electron) Supported platforms Artwork and Media
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Alligata Software Ltd
Platform
Tony Oakden
32K
1
-
Eng
N/A
Audio cassette
UK (£9.95 Compilation price)

Found on compilation Play It Again Sam 14, by Superior.
Acorn Electron
Acorn BBC





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Your Reviews

(Anonymous) (Unknown)   24th Apr 2015 10:12
Instructions

The STAR PORT BETA has been attacked by hostile alien forces. A brief semi-coherent message was received from the STAR PORT requesting assistance...then all contact was lost. This message, and information on the STAR PORT, are reproduced for you before the mission commences. Press SPACE to leave the scrolling message screen.

Your overall objective is to recover five cases of medical supplies and then to use the escape ship at the top of the port. If you successfully complete the mission, you will be given a special message. If you write to Superior Software, quoting this message, you will be sent a signed certificate.

Mission Instructions

The STAR PORT is triangular in shape. You commence the mission at LEVEL 0, the lowest level. Dotted around are objects which can be collected by simply walking or jumping on to them. Once collected, the objects will be used automatically.

The objects include: oxygen cylinders (which add 500 units to the remaining oxygen, up to a maximum of 1,000 units), batteries (which boost the energy level), extra blaster ammunition, medical supplies, numbered security doors. The security doors are red with numbers on them. The red doors with E on them cannot be opened with pass keys. Blue doors can only be opened by solving a puzzle (see below).

The base is populated by robots. These are destroyed by various numbers of hits by the blaster. Points are scored for destroying the robots, with higher scores being obtained for destroying the flying robots. You must score at least 500 points by destroying robots in order to complete the mission successfully.

Your mission can be terminated in three ways; run out of oxygen, run out of energy, run out of puzzle time.

Puzzle Instructions

To open a blue door, you must solve a puzzle. Each puzzle consists of four inerlocked wheels, which must be rotated in order to get the letters into the pattern;

A

B C

D E F

G H

I



It is useful to practise puzzle-solving before commencing the mission (by pressing the P key), as once you are in the game, then the puzzle must be solved within a time limit. On LEVEL 1 only one wheel needs to be turned to complete the puzzle, on LEVEL 2, two wheels need to be turned ... and so on.

Mission Controls

Z - Left, X - Right, - Jump, - Fire
Press for longer to jump higher.
/ - Pause On/Off
S/Q - Sound On/Off (When paused), - Quit Game (When paused)

Puzzle Controls

1 - 4 ................ Turn Corresponding Wheel Clockwise
SHIFT and 1 - 4 .. Turn Corresponding Wheel Anticlockwise
R ....................... Reset Puzzle to Start Positions
ESCAPE .... Quit Puzzle (return to status screen or game)


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History


This title was first added on 23rd October 2006
This title was most recently updated on 24th April 2015


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