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Cricket (q.v. 1 Meg Cricket) (1991)      

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Details (Commodore Amiga) Supported platforms Artwork and Media
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Soundware
Sport / Cricket

512K

Yes
Eng

3.5" Floppy disk
Worldwide


Commodore Amiga






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Your Reviews

Aug 1991 (CU Amiga)   4th Dec 2011 05:26
Now that the England cricket team are starting to prove their worth (at time of writing they'd just whomped the Windies in the first test and drawn the second), people are starting to take a renewed interest in cricket sims. Unfortunately, Cricket from Soundware is a poor attempt at recreating the excitement of leather hitting willow.
The game starts with the team selections. England, Australia, New Zealand and the West Indies are included and their respective team members can have their attributes for batting, bowling and fielding altered. Following this, the players step out onto the field for the opening over. It's at this stage the game takes its downward plunge from which it never recovers.

The action is viewed from behind the wicked keeper, regardless of whether your team is fielding or batting. The power of a bowl, the aggression of a fielder or the strength of a throw are all determined by pressing and holding down the fire button every time the fielding side bowl a ball.

Adding insult to injury, there's an almost embarrassing lack of intelligence on behalf of the fielders. If the ball is thrown and lands next to a fielder he will, more often than not, just stand there doing nothing. This is highly frustrating if there's a good chance of running someone out.

A good shot earns a round of digitized applause along with comments such as 'and it looks like a four' or 'he's been run out'. Apart from that, though, there is nothing to redeem Cricket. The awful control system is restricting, and the immobile fielders make for a frustrating game. I'd advise any true cricket fans to steer clear!
Mark Patterson


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History


This title was first added on 23rd December 2005
This title was most recently updated on 4th December 2011


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