Prince of Persia (1991)



| Details (Commodore Amiga) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | Domark LtdPlatform / 2D 512K Yes Eng 3.5" Floppy disk Worldwide | Click to choose platform: Atari ST Commodore Amiga IBM PC More from other publishers: Amstrad CPC Sinclair ZX Spectrum Nintendo NES Nintendo SNES Sega Game Gear |
| Videos | Screenshots (Commodore Amiga) |
|---|---|
| (no videos on file) |
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| Your Reviews |
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(Anonymous) (Unknown) 25th Nov 2010 10:02Title Prince of Persia
Game Type Platform
Players 1
Compatibility AGA Patch available
Submission Angus Manwaring Profiled Reviewer
Review
Okay, Prince of Persia is a platform game, but somehow that doesn't seem
to do it justice. I remember being impressed by the quality of the
animation when I first saw the game, although the backgrounds and choice
of palette are not exactly breathtaking. It's really the difficulty curve
and design that make the game really stand out. Things start off on just
the right side of frustrating, and although the game gradually gets
tougher, the introduction of greater depth and twists in the plot, just
make the game too much fun to give up on. The plot is basically that you
have to escape the dungeons and upper levels in order to free the princess
before the wicked wizard returns and forces himself on her.... or
something. This must be completed within an hour of game time, which is
fairly good going. Not my sort of game really, but it has been so well
designed that I just had to finish it. What greater praise can I give?
Game Type Platform
Players 1
Compatibility AGA Patch available
Submission Angus Manwaring Profiled Reviewer
Review
Okay, Prince of Persia is a platform game, but somehow that doesn't seem
to do it justice. I remember being impressed by the quality of the
animation when I first saw the game, although the backgrounds and choice
of palette are not exactly breathtaking. It's really the difficulty curve
and design that make the game really stand out. Things start off on just
the right side of frustrating, and although the game gradually gets
tougher, the introduction of greater depth and twists in the plot, just
make the game too much fun to give up on. The plot is basically that you
have to escape the dungeons and upper levels in order to free the princess
before the wicked wizard returns and forces himself on her.... or
something. This must be completed within an hour of game time, which is
fairly good going. Not my sort of game really, but it has been so well
designed that I just had to finish it. What greater praise can I give?
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 9th December 2007
This title was most recently updated on 25th November 2010





