Mighty Magus, The (1985) 
| Details (Sinclair ZX Spectrum) | Supported platforms | Artwork and Media | |
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| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | Quicksilva LtdArcade Adventure Neil Pawson, Ivan Horn 48K 1 R Eng N/A Audio cassette Europe | Sinclair ZX Spectrum |
| Videos | Screenshots (Sinclair ZX Spectrum) |
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| Your Reviews |
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(Anonymous) (Your Spectrum 15) 27th Dec 2008 04:26MIGHTY MAGUS
Quicksilva / £6.95
Roger: With a name like a make of German articulated lorry, a chap could almost hope for a new set of platform imagery but it's not to be found here. Sorcery is something we appear to be stuck with. At least this reel of software mystics is competently assembled.
The plot consists of negotiating our wizard-clone hero through thirty scrolling levels of the 'Rising Sun Temple', searching chests and scrabbling through interesting piles of garbage like a folkloric tinker. Spell-casting and fight options are available for defence and advancement as the quest for Fraugy The Fierce continues up, down and across a magical minefield of behaviourally unsporting geography. Traps and nasty surprises abound, whilst witty graphical images portray temporary concussion or funerals faster than the Co-op's cheapest, upon loss of life. Originality is not one of the Magus's strongest character traits but it kept me Out of the pub - for a while at least. 3/5
Ross: There's more sense of adventure than usual in this arcade/adventure, but there's little else to recommend it. And why spoil it with the unpredictable magic squares and the random generation of the playing area? Mighty it's not! 2/5
Dave: Wot, no joystick option? It's not exactly magic, but the randomly designed playing area makes it much more of a challenge, so even ace arcaders should take some time to crack it. 2/5
Quicksilva / £6.95
Roger: With a name like a make of German articulated lorry, a chap could almost hope for a new set of platform imagery but it's not to be found here. Sorcery is something we appear to be stuck with. At least this reel of software mystics is competently assembled.
The plot consists of negotiating our wizard-clone hero through thirty scrolling levels of the 'Rising Sun Temple', searching chests and scrabbling through interesting piles of garbage like a folkloric tinker. Spell-casting and fight options are available for defence and advancement as the quest for Fraugy The Fierce continues up, down and across a magical minefield of behaviourally unsporting geography. Traps and nasty surprises abound, whilst witty graphical images portray temporary concussion or funerals faster than the Co-op's cheapest, upon loss of life. Originality is not one of the Magus's strongest character traits but it kept me Out of the pub - for a while at least. 3/5
Ross: There's more sense of adventure than usual in this arcade/adventure, but there's little else to recommend it. And why spoil it with the unpredictable magic squares and the random generation of the playing area? Mighty it's not! 2/5
Dave: Wot, no joystick option? It's not exactly magic, but the randomly designed playing area makes it much more of a challenge, so even ace arcaders should take some time to crack it. 2/5
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 4th February 2008
This title was most recently updated on 27th December 2008






