Eddie Kidd Jump Challenge (1984) 
| Details (Sinclair ZX Spectrum) | Supported platforms | Artwork and Media | |
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| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Other Files: Comments: | Martech Games LtdArcade Ian McCardle 48K 1 Interface 2 Eng N/A Audio cassette Europe (£6.95) Game instructions, Advertisement Re-released on budget label Ricochet for £1.99. Also found on Beau-Jolly 6 Computer Hits compilation. | Click to choose platform: Acorn BBC Acorn Electron Commodore 64 Sinclair ZX Spectrum |
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| Your Reviews |
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Issue 34 (Sinclair User) 3rd Jan 2010 11:38The flight of the BMX biker
EDDIE KIDD may have found it a doddle jumping 14 buses but in Jump Challenge it is not so easy.
In the official Eddie Kidd version from Martech Games, you are given the chance to beat Eddie's world record jump - secure in the knowledge that every time you fail your bones remain intact.
Pedalling furiously on your BMX, you warm up with a gentle jump over a mere 18 oil drums. It is quite easy - complacency sets in.
On graduating to motor bikes there is a relatively small jump over eight cars for starters! If, as the instructions state, you land with your back wheel on the ramp you should he all right.
The game calls for a large combination of skill, luck and the ability to judge speeds and distances. The speedometer and rev counter are a help but the main idea of the game is to teach the player to 'get the feel' of the bike.
The position of the rider is critical during the flight as he controls the angle of the bike. Making him lean backwards or forwards alters the bike's trajectory so that a safe landing can be negotiated. You will need to put in a lot of practice to get it right.
The game is well written and includes all the elements of skill and co-ordination that make an exciting program. There is one irritating aspect. If you repeatedly fail to clear the eight car stage, the game will end and start again with the BMX warm-up. When you are itching to get Eddie into the air, that stage seems a waste of time.
Clare Edgeley
JUMP CHALLENGE Memory: 48K Price: £6.95 Joystick: Not specified Gilbert Factor: 6
EDDIE KIDD may have found it a doddle jumping 14 buses but in Jump Challenge it is not so easy.
In the official Eddie Kidd version from Martech Games, you are given the chance to beat Eddie's world record jump - secure in the knowledge that every time you fail your bones remain intact.
Pedalling furiously on your BMX, you warm up with a gentle jump over a mere 18 oil drums. It is quite easy - complacency sets in.
On graduating to motor bikes there is a relatively small jump over eight cars for starters! If, as the instructions state, you land with your back wheel on the ramp you should he all right.
The game calls for a large combination of skill, luck and the ability to judge speeds and distances. The speedometer and rev counter are a help but the main idea of the game is to teach the player to 'get the feel' of the bike.
The position of the rider is critical during the flight as he controls the angle of the bike. Making him lean backwards or forwards alters the bike's trajectory so that a safe landing can be negotiated. You will need to put in a lot of practice to get it right.
The game is well written and includes all the elements of skill and co-ordination that make an exciting program. There is one irritating aspect. If you repeatedly fail to clear the eight car stage, the game will end and start again with the BMX warm-up. When you are itching to get Eddie into the air, that stage seems a waste of time.
Clare Edgeley
JUMP CHALLENGE Memory: 48K Price: £6.95 Joystick: Not specified Gilbert Factor: 6
Issue 11 (February 1985) (Your Spectrum) 27th Dec 2008 03:20| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 22nd March 2008
This title was most recently updated on 27th March 2017









